Pizza Pie II

Warm Up Games

TIME
5-15 minutes

NUMBER OF STUDENTS
No restrictions

EQUIPMENT
10 short cones
Optional: 1 flag per student

OBJECTIVE
Today we are playing Pizza Pie II. In this game, the objective is to avoid being tagged by the pizza makers.

INSTRUCTIONS

  • I will select two pizza makers (taggers).
  • Before the game begins, line up on the baseline shoulder-to-shoulder.
  • Decide which pizza topping you will be. You must be a pizza topping you can order at a restaurant (uncommon toppings do not count i.e. gummy bears, M&Ms, bananas, etc.).
  • Whisper to the person standing next to you what your topping is.
  • When I say, “GO!” the pizza makers will call out a topping.  
  • If your topping is called you must run to the end line.
  • If you are tagged, you will switch roles with the pizza maker.
  • If after five toppings your topping has not been called, run to the end line.
  • We will begin a new round when I select new pizza makers.  

 TEACHING TIPS

  • Approach:
    • Depending on class size, increase the number of pizza makers.   
    • For increased difficulty have students wear flags.  
    • For increased difficulty have tagged students become pizza makers. The last topping (last student left) is the first pizza maker the next round.