SHAPE STANDARDS
S1.E25.K- Strikes a ball with long-handled implement Developmentally appropriate/emerging outcomes appear in Grade 3.
S4.E6.K- Follows teacher directions for safe participation and proper use of equipment with minimal reminders.

CASEL STANDARDS
Responsible Decision-Making: Evaluating

ASSESSMENT RUBRIC

 

Objective: Move the ball from right to left while standing

Hockey Unit | Level 1

TECHNIQUE
Today we are going to learn how to move the ball from right to left while standing.

IMPORTANCE
Dribbling in a straight line while walking is important because it is the first step to moving the ball from one point to another.

VOCABULARY
Non-dominant hand:
the hand that is not the hand you naturally write, cut, or throw with.

When dribbling in a straight line while walking, it is important to:

1. Place your non-dominant hand at the end of the hockey stick.

2. Place your dominant hand an elbow’s distance from your top hand.

3. Bend your knees and lean forward.

PRACTICE

  1. I will divide the class into two groups. One group will start on the baseline and the other group will start on the end line. When I say, "GO!" dribble your ball while walking to the midline. When you reach the midline turn around and dribble back to where you started. When you reach the baseline or end line, sit down so I know that you are done.
  2. Repeat as many times as needed.

HOCKEY COUNTING

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TIME
10-20 minutes

NUMBER OF STUDENTS
No restrictions

EQUIPMENT
1 hockey stick per student
1 Wiffle Ball per student

STORYLINE
Today we are playing Hockey Counting. Your goal is to move the ball from right to left while standing and listening to the assigned moves.

INSTRUCTIONS

  • Before the game begins, spread out onto the field with your ball and hockey stick so that you are at least an arm’s distance away from the student next to you.
  • When I say, “GO!” begin moving your ball from right to left while standing still. When I say these numbers, you must do the assigned move:
    • “One on your bum” (sit down with your bottom on the ground and freeze)
    • “Two on your shoe” (move the ball back and forth while on your tippy toes)
    • “Three on your knee” (kneel on the ground and move the ball back and forth)
    • “Four on the floor” (lay down with your back touching the floor/ground)
    • “Five staying alive” (dance pose from the song “Staying Alive”)
    •  “Six pick up sticks” (switch hockey sticks with any student)
    • “Seven heaven” (point up to the sky with your hockey stick)
    • “Eight straight” (freeze making your body straight like a guard at Buckingham Palace)
    •  “Nine grind” (move your ball quickly back and forth at a faster speed)
    • “Ten all over again”                                                               
 

Game 1: Play as indicated above.
Exit Ticket: Students move the ball from right to left three times before putting their equipment away.

 

TEACHING TIPS

  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Show me which hand goes at the end of the hockey stick.
    • Something that was hard for me today was...

MOVING DOTS

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TIME
10-20 minutes

NUMBER OF STUDENTS
4-20 students per game

EQUIPMENT
1 hockey stick per student
1 Wiffle Ball per student
20 dots
Music player

STORYLINE
Today we are playing Moving Dots. In this game, there is a mischievous elf that keeps moving the dots each time he/she hears music. Your goal is to move the ball from right to left while standing as the music is playing and when the music stops, get to a dot as fast as you can!

INSTRUCTIONS

  • Before the game begins, line up shoulder-to-shoulder on the baseline with your hockey stick and ball.
  • When I say, "GO!" start moving your ball from right to left while standing still.
  • When the music stops, drop your hockey stick and quickly try to find a dot on the field to stand on.
  • If you do not find a dot, you are the mischievous elf and get to help move the dots for the next round.
 

Game 1: Play as indicated above. Teacher is the mischievous elf.
Game 2: Remove more than one dot from the field.
Game 3: The mischievous elf can call out a specific color dot for students to find.
Game 4: After the music stops, students must do 10 dizzy bats with their hockey stick (have everyone count aloud) before finding a dot in the field.
Exit Ticket: Students move the ball from right to left three times before putting their equipment away.

 

TEACHING TIPS

  • Approach:
    • Change the layout of the dots as students are moving their ball back and forth.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Show me which hand goes at the end of the hockey stick.
    • Something that was hard for me today was...

HOCKEY STATIONS

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TIME
10-20 minutes

NUMBER OF STUDENTS
4-24 students per game

EQUIPMENT
4 hockey sticks
4 Wiffle Balls
3 flags
4 hula-hoops
10 dots
4 fuzzy balls

STORYLINE
Today we are playing Hockey Stations. Your goal is to participate at each station and when you reach the hockey station, to practice moving the ball from right to left while standing.

INSTRUCTIONS

  • I will divide the class into six groups with an assigned station.
  • When I say, “GO!” you will have three minutes at each stations. Everyone will rotate to the next station at the same time.
    • Hockey station – move the ball from right to left while standing still.
    • Dot station – to improve cardiovascular strength, create a hopscotch pattern with one partner in your group. Hop through the pattern on one foot, two feet, alternating feet, etc.  
    • Fuzzy ball station – to improve hand-eye coordination, toss and catch a fuzzy ball in the air by yourself or with a partner in your group.
    • Planking/bridge station – to improve core strength, hold a plank or bridge position. You may take 10 second breaks if needed.
    • Hula-hoop station – to improve upper body strength, hold the hula-hoop with both arms out in front of you. See how long you can hold the position before taking a break.
    • Flag station – to improve core strength, pair up with a partner in your group and hold an end of a flag in each hand. Do partner sit-ups by holding the flags while moving up and down.          
  • You cannot move onto the next station until your station is cleaned up and I have allowed you to.      
 

Game 1: Play as indicated above.
Exit Ticket: Students move the ball from right to left three times before putting their equipment away.

 

TEACHING TIPS

  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Show me which hand goes at the end of the hockey stick.
    • Something that was hard for me today was...