SHAPE STANDARDS
S1.M9.7- Dribbles with an implement combined with passing in a variety of practice tasks.
S4.M7.7- Independently uses physical activity and exercise equipment appropriately and safely.

CASEL STANDARDS
Responsible Decision-Making: Evaluating

ASSESSMENT RUBRIC

 

Objective: Saucer pass

Hockey Unit | Level 30

TECHNIQUE
Today we are going to learn how to saucer pass.

IMPORTANCE
A saucer pass is important because it is the most effective pass when there is an opponent between you and your intended target. A good saucer pass floats about 8­–10 inches off the ground and lands flat and close to the blade of a teammate’s hockey stick.

VOCABULARY
Saucer pass:
 when the ball flies in the air as it is passed.

When saucer passing, it is important to:

1. Start with your body sideways to your target.

2. Bring the ball behind your back foot and open the face of the blade like a wedge.

3. Step towards your target as you lift the ball upwards.

 

4. Follow through towards your target.

 

PRACTICE

  1. I will divide you into teams of two. Ro Sham Bo to decide who will start with the ball first. Spread out into the field, standing 3 – 5 feet apart from your teammate. When I say, "GO!" begin saucer passing the ball back and forth to one another. Keep the ball in control at all times. After three minutes we will stop.

PASS THE PUCK II

TIME
10-20 minutes

NUMBER OF STUDENTS
4-24 students per game

EQUIPMENT
1 Wiffle Ball per 2 students
1 hockey stick per student

OBJECTIVE
Today we are playing Pass the Puck II. In this game, the objective is to see how many complete saucer passes you can make to your teammate.

INSTRUCTIONS

  • I will divide the class into teams of two.
  • Stand three to 3 – 5 feet away from each other, anywhere inside the boundary cones.
  • Ro Sham Bo to decide who will start with the ball first.
  • When I say, “GO!” saucer pass the ball back and forth to your teammate as many times as you can.  
  • Count aloud each time a complete pass is made.
 

Game 1: Play as indicated above.
Game 2: Have students switch teammates.
Game 3: Have students take a step backwards to widen the gap every time they are able to make a pass.
Exit Ticket: Students saucer pass to their partner before putting their equipment away.

 

TEACHING TIPS

  • Approach:
    • Remind students to move closer to one another if passing is too difficult.  
    • Divide students into teams based on athletic ability.
    • Remind students to be aware of other teams around them when passing.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • When would you want to use a saucer pass?
    • If a classmate was having trouble performing a saucer pass how could you help them?

LOOP-DE-LOOP V

TIME
15-25 minutes

NUMBER OF STUDENTS
No restrictions

EQUIPMENT
1 hockey stick per student
1 Wiffle Ball per student
1 net
14 short cones

OBJECTIVE
Today we are playing Loop-de-Loop V. In this game, the objective is to dribble around the course and make a saucer pass towards the goal.

INSTRUCTIONS

  • I will divide the class into two teams.
  • I will select two students to begin as the defenders.
  • Before the game begins, line up single file behind your team's marker cone.
  • When I say, "GO!" you must dribble around the cones in a loop pattern then make a saucer pass towards the goal.
  • Defenders can block or defend balls at any time, but cannot leave their circle.
  • When you have finished, retrieve the ball and head to the back of the line.
  • We will begin a new game when everyone has had a turn. New defenders will be chosen each game.
 

Game 1: Play as indicated above.
Game 2: Increase the number of loops a student has to dribble around before making a saucer pass on goal.
Exit Ticket: Students saucer pass to their partner before putting their equipment away.

 

TEACHING TIPS

  • Approach:
    • Spread the circles apart so students have a chance to make it to the goal at least once without their ball being stolen.
    • To increase difficulty, add a defender in the goal.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • When would you want to use a saucer pass?
    • If a classmate was having trouble performing a saucer pass how could you help them?

FLYING SAUCER II

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TIME
10-20 minutes

NUMBER OF STUDENTS
4-24 students per game

EQUIPMENT
1 hockey stick per student
1 Wiffle Ball
2 nets
22 short cones
1 flag per student

OBJECTIVE
Today we are playing Flying Saucer II. In this game, the objective is to work with your team to saucer pass the ball and score as many goals as possible.

INSTRUCTIONS

  • I will divide the class into teams of four ­– using flags to tell who you are.
  • Decide who on your team will stand in the opposing team's circle near the goal.
  • Ro Sham Bo to decide which team will start with the ball first.
  • When I say, "GO!" move your ball up the court to try and score a goal.
  • Only the designated teammate may enter or be inside the circle.
  • The designated teammate inside the circle can receive and pass the ball.
  • If you make a proper saucer pass to your teammate inside the circle, he/she gets a free shot on goal.
  • After 10 minutes, teams will rotate to a different court.
 

Game 1: Play as indicated above.
Exit Ticket: Students saucer pass to their partner before putting their equipment away.

 

TEACHING TIPS

  • Approach:
    • Increase the number of courts based on class size. There should be no more than four students per team.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • When would you want to use a saucer pass?
    • If a classmate was having trouble performing a saucer pass how could you help them?