SHAPE STANDARDS
S1.M24.8- Demonstrates correct technique for basic skills in at least 2 self-selected individual-performance activities.
S2.M1.8- Opens and closes space during small-sided game play by combining locomotor movements with movement concepts.

CASEL STANDARDS
Self-Management: Self-Motivation

ASSESSMENT RUBRIC

 

Objective: Transition between offense and defense while communicating with teammates and capitalizing on an advantage

Running Unit | Level 35

TECHNIQUE
Today we are going to transition between offense and defense while communicating with teammates and capitalizing on an advantage.

IMPORTANCE
This technique is important because it helps you become a significantly stronger team player and give your team the advantage during a game.

VOCABULARY
Transition:
the process of changing from offense to defense or defense to offense.

Level 35- pic 1.jpg

1. Recover quickly by repositioning to either create or reduce space.

Level 35- pic 1.jpg

2. Stay alert and aware of your environment to know where and when to move.

Level 35- pic 3.jpg

3. Communicate with your teammates to either indicate an offensive or defensive opportunity.

4 WAY CAPTURE FLAG

Screen Shot 2018-01-19 at 8.09.58 AM.png

TIME
15-25 minutes

NUMBER OF STUDENTS
8-20 students per game

EQUIPMENT
16 short cones
4 short cones (red, yellow, blue, green)
4 flags

OBJECTIVE
Today we are playing 4 Way Capture the Flag. In this game, there are four teams, each with a flag. The objective is to transition between offense and defense while communicating with teammates and capitalizing on an advantage to help get all four flags into your part of the field.

INSTRUCTIONS

  • I will divide the class into four teams. Each team will begin with a flag towards the back corner of their rectangle.
  • You are safe while you are in your rectangle.
  • If you enter another team’s rectangle, you can be tagged. Only proper tagging techniques are allowed.
  • If you are tagged, you must go back to your rectangle within three seconds. If you are in possession of another team’s flag when you are tagged, the flag must be returned.
  • Flags cannot be passed or thrown.
  • When guarding your flag, you must remain three feet away from the short cone.
  • There are no safe zones around the flags.
  • We will begin a new game when one team has captured all four flags.
 

Game 1: Play as indicated above.
Game 2: Allow alliances between teams.
Variation: Allow a “Five Seconds of Invincibility Rule”. When the teacher calls out “Five Seconds of Invincibility!” students are invincible for five seconds and cannot be tagged during this time (count aloud down from five so students know how much time they have).
Exit Ticket: Students perform the practice task from earlier in order to line up to go back to class.

 

TEACHING TIPS

  • Approach:
    • Do not put short cones and flags all the way in the back corner of rectangles or it will be too difficult to steal.
    • Allow one minute for teams to formulate a strategy or plan.
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection:
    • Why is communication important between teammates?
    • What can make it difficult to communicate between teammates and how might you work together to improve this communication?

BATTLEFIELD

Screen Shot 2018-01-19 at 8.13.12 AM.png

TIME
15-25 minutes

NUMBER OF STUDENTS
10-30 students per game

EQUIPMENT
5 short cones
2 hula-hoops
2 flags (1 blue, 1 green)
24 fuzzy balls
Optional: 1 flag for per student
Optional: 2 Frisbees

OBJECTIVE
Today we are playing Battlefield. In this game, the objective is to transition between offense and defense while communicating with teammates and capitalizing on an advantage to capture the flag from the opposing team and bring it back to your side of the field.

INSTRUCTIONS

  • I will divide the class into two teams. Each team will have a flag placed in a hula-hoop on their side.
  • If you are on your side of the field, you can be hit with a fuzzy ball.
  • If you cross the midline and enter the other team’s side, you can be tagged or hit with a fuzzy ball.
  • If you are tagged or hit with a fuzzy ball (shoulders and below), you go down. If you are in possession of the opponent’s flag when you are tagged or hit, the flag must be returned.
  • While on the other team’s side, you cannot pickup or throw fuzzy balls.
  • You can be saved if your team’s medic tags you or throws you a ball and you catch it.
  • Medics cannot cross the midline.
  • The flag cannot be passed to a teammate.
  • When guarding your flag, you must remain five feet away from the hula-hoop.
  • You are safe for 10 seconds when you are inside the other team’s hula-hoop.
 

Game 1: Play as indicated above with two medics.
Game 2: Play as indicated above with one medic.
Variation: Let one or two students use a disc as a shield to block fuzzy balls.
Variation: Instead of tagging, have students pull flags.
Exit Ticket: Students perform the practice task from earlier today in order to line up to go back to class.

 

TEACHING TIPS

  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection:
    • Why is communication important between teammates?
    • What can make it difficult to communicate between teammates and how might you work together to improve this communication?

ULTIMATE BALL

Screen Shot 2018-01-19 at 8.20.11 AM.png

TIME
20-30 minutes

NUMBER OF STUDENTS
10-20 students per game

EQUIPMENT
1 small playground ball
10 short cones
1 flag per 2 students
Optional: 1+ small playground ball

OBJECTIVE
Today we are playing Ultimate Ball. In this game, the objective is to transition between offense and defense while communicating with teammates and capitalizing on an advantage to help get the ball into your opponent’s end zone by passing it to your teammates.

INSTRUCTIONS

  • I will divide the class into two teams (using flags) and select one team to begin with the ball in their end zone.
  • If you have the ball:
    • You can pass the ball to anyone on your team, except the person that passed it to you.
    • You must keep one foot planted on the ground (pivot foot).
  • If you don’t have the ball, you can move around the field to get open or play defense.
  • The defensive team is trying to knock down or intercept the ball, but must stand three feet away from the student that is passing the ball.
  • If the pass is incomplete (hits the ground) or goes out-of-bounds, the defensive team gets possession of the ball where it landed (even if the defensive team hit it last).
  • We will begin a new round when one team scores.
 

Game 1: Teams must pass the ball at least five times before scoring (do not keep score).
Game 2: Give students a 10-second time limit (the defender counts out loud) to pass the ball to a teammate.
Game 3: Try keeping score.  The first team that scores 11 points (must win by two points more) wins the game.
Variation: Consider adding a second ball to increase participation.
Exit Ticket: Students perform the practice task from earlier today in order to line up to go back to class.

 

TEACHING TIPS

  • Approach:
    • If students are not involving everyone on their team, consider a variation where everyone on a team needs to touch the ball before scoring.
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection:
    • Why is communication important between teammates?
    • What can make it difficult to communicate between teammates and how might you work together to improve this communication?