SHAPE STANDARDS
S1.E17.2a-Dribbles in self-space with preferred hand demonstrating a mature pattern.
S1.E17.2b- Dribbles using the preferred hand while walking in general space.
S4.E3.2-Accepts specific corrective feedback from the teacher.

CASEL STANDARDS
Responsible Decision-Making: Evaluating Self-Management: Stress Management

ASSESSMENT RUBRIC

 

Objective: Dribble while walking

Basketball Unit | Level 9 

TECHNIQUE
Today we are going to learn how to dribble while walking.

IMPORTANCE
Dribbling while walking is important because it helps you dribble the ball down the court at any speed to get away from an opponent as well as get open for a shot on the basket.

VOCABULARY
Dribble: 
to bounce an object continuously without stop or pause.

When dribbling while walking, it is important to:

1. Dribble the ball in front and slightly to the side of your body.

2.png

2. Touch the ball with your fingertips (not your palm).

3.png

3. Keep your head up.

PRACTICE

  1. Line up on the baseline shoulder-to-shoulder with your ball between your feet. When I say, “GO!” walk to the midline and back while dribbling your ball. When you come back to the baseline, put your ball between your feet so I know that you are ready.
  2. Repeat as many times as needed.

STOP 'N GO III

Screen Shot 2017-01-06 at 12.12.23 PM.png

TIME
10-20 minutes

NUMBER OF STUDENTS
2-20 students per game

EQUIPMENT
1 basketball per student

STORYLINE
Today we are playing Stop 'N Go III. Your goal is to dribble while walking to the other side of the court to reach the traffic light. 

INSTRUCTIONS

  • Before the game begins, you must line up on the baseline with your basketball between your feet.
  • When I say, “Green light!” dribble forward.
  • When I say, “Red light!” your body, feet and ball must stop moving.
 

Game 1: Students walk and dribble on green light.
Game 2: Incorporate a “blue light” to go backwards, an "orange light" to go sideways, and a “purple light” for dance party.
Exit Ticket: Students dribble the ball while walking to put it away.

 

TEACHING TIPS

  • Approach:
    • Remind students that this is not necessarily a race.  It is important to go at a pace that is personally challenging, but allows you the ability to stop quickly.
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions and reflections.
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications.
    • Model skills in a small group.
    • Allow students to demonstrate skill one-on-one with teacher.
  • Reflection:
    • What was challenging for you today?
    • How might playing basketball help you when you have a bad day?

HOW LOW CAN YOU GO? II

1.png

TIME
10-20 minutes

NUMBER OF STUDENTS
15-20 students per parachute

EQUIPMENT
2 basketballs
1 small parachute

STORYLINE
Today we are playing How Low Can You Go? II. Your goal is to dribble while walking underneath the parachute. 

INSTRUCTIONS

  • I will select two students at a time to walk under the parachute from one side to the other, while dribbling a ball.
  • Before the game begins, spread out and hold onto the parachute with both hands.  
  • When I say, “GO!” the two selected students will dribble underneath the parachute, while everyone else shakes and moves the parachute.
  • We will begin a new round when I select two new students to dribble underneath the parachute.
 

Game 1: Play as indicated above.
Game 2: Start with the parachute up high, then move it lower.
Exit Ticket: Students dribble the ball while walking to put it away.

 

TEACHING TIPS

  • Approach:
    • Remind students to be aware of their surroundings to avoid bumping into others while dribbling underneath the parachute.  
    • Depending on class size, increase or decrease the number of students allowed to go under the parachute at a time. 
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions and reflections.
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications.
    • Model skills in a small group.
    • Allow students to demonstrate skill one-on-one with teacher.
  • Reflection:
    • What was challenging for you today?
    • How might playing basketball help you when you have a bad day?

SIMON SAYS III

Screen Shot 2017-01-06 at 12.11.56 PM.png

TIME
10-20 minutes

NUMBER OF STUDENTS
4-20 students per game

EQUIPMENT
1 basketball per student

STORYLINE
Today we are playing Simon Says III. Your goal is to follow exactly what Simon says to do as you dribble while walking.

INSTRUCTIONS

  • I will begin as the first Simon.
  • When I say, “GO!” you must start dribbling your ball.
  • Do not let your ball stop dribbling.
  • When I say, "Simon says….” you must repeat that action while still dribbling.
  • If I do not say, “Simon says” then keep dribbling.
 

Game 1: Play as indicated above. (Simon says, Lift one foot up; blink your eyes; do a hair flip; make a dog sound; stick out your tongue; look to the person next to you; sing a song; wiggle your ears; make a fake sneeze sound; say your favorite color; make a selfie face; switch balls with someone; etc.)
Exit Ticket: Students dribble the ball while walking to put it away.

 

TEACHING TIPS

  • Approach:
    • This is not an elimination game.  
    • The goal is not to “trick” the students, but to keep dribbling the ball.
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions and reflections.
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications.
    • Model skills in a small group.
    • Allow students to demonstrate skill one-on-one with teacher.
  • Reflection:
    • What was challenging for you today?
    • How might playing basketball help you when you have a bad day?