SHAPE STANDARDS
S1.E15.4-Throws to a moving partner with reasonable accuracy in a non dynamic environment.
S4.E3.4- Listens respectfully to corrective feedback from others (e.g. peers, adults).

CASEL STANDARDS
Self-Management: Self-Discipline
Relationship Skills: Teamwork

ASSESSMENT RUBRIC

 

Objective: Pass to a moving target

Basketball Unit | Level 18

TECHNIQUE
Today we are going to learn how to pass to a moving target.

IMPORTANCE
Passing to a moving target is important because it improves your accuracy and aim. Your ability to pass to your teammates increases the amount of shooting opportunities your team can take.

VOCABULARY
Pass: moving the ball from one player to another.
Moving target: a destination that does not stay in one place.

When passing to a moving target, it is important to:

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1. Hold the ball in front of your chest with both hands.

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2. Take a step towards your target when passing.

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3. Extend your arms as you pass.

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4. Palms and fingers are pointed out after the pass.

5. Pass the ball to where your target will be (not where they are).

 

PRACTICE

  1. I will divide the class into teams of two. Stand five feet away from each other parallel to the baseline. When I say, "GO!" jog from the baseline to the end line, while passing the ball to one another. If you miss the catch, quickly recover the ball and keep going.
  2. Repeat as many times as needed.

PASS OFF

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TIME
10-20 minutes

NUMBER OF STUDENTS
3-20 students per game

EQUIPMENT
3 basketballs
3 flags

STORYLINE
Today we are playing Pass Off. Your goal is to pass to a moving student to avoid being tagged.  

INSTRUCTIONS

  • I will select three taggers. Taggers will wear flags to tell who they are.
  • I will select three people to start off with a basketball.
  • Before the game begins, spread out onto the court.
  • When I say, “GO!” taggers will try and tag any student that has a basketball.
  • Taggers can only tag students that have basketballs.
  • If you have a basketball, you have 30 seconds to pass it to any other student on the court.
  • If you are tagged or make an incomplete pass, you must switch places with the tagger.
  • If the ball is passed to you, you must catch it. You cannot intentionally miss a pass.
  • There are no “tag-backs”.
  • You cannot tag anyone unless you are wearing the flag.
 

Game 1: Play as indicated above. Students do not need to dribble.
Game 2: Increase or decrease the number of taggers and/or basketballs.  
Game 3: Students must dribble the basketball when moving around the court.
Exit Ticket: Students pass the ball to the teacher, who is moving side to side, for the teacher to put the ball away.

 

TEACHING TIPS

  • Approach
    • lay on a half-court – depending on class size increase the space.
  • ELL Accommodations
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation
    • Set individual goals for physical or behavioral modifications.
    • Model skills in a small group.
    • Allow students to demonstrate skill one-on-one with teacher.
  • Reflection
    • What did you do to pass well to your partner?
    • How did you encourage your teammate when passing was hard?

COALITION

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TIME
10-20 minutes

NUMBER OF STUDENTS
No restriction

EQUIPMENT
1 basketball per 6 students
11 short cones

STORYLINE
Today we are playing Coalition. In this game, teams are earning points for their successful passes. Your goal is to pass to your moving teammate as the opposing teams try to block or steal the basketball.  

INSTRUCTIONS

  • I will divide the class into teams of two and you will be assigned a section of the court.
  • There will be three teams at a time in each section of the court. Each team is against one another.
  • Before the game begins, Ro Sham Bo to decide which team will start with the ball first.
  • When I say, "GO!" the student that has the ball will try to make five passes to his/her teammate.
  • The other teams will try to gain possession of the ball by deflecting or stealing.
  • You must stand an arm’s length away when defending.
  • You cannot stay standing with the ball for longer than 20 seconds.
  • One point is earned after a team successfully passes five times.
  • At the end of five minutes, the winning team stays in their section and the other two teams rotate right.
 

Game 1: Play as indicated above.
Exit Ticket: Students pass the ball to the teacher, who is moving side to side, for the teacher to put the ball away.

 

TEACHING TIPS

  • Approach
    • Depending on class size, play with one or two sections.
  • ELL Accommodations
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation
    • Set individual goals for physical or behavioral modifications.
    • Model skills in a small group.
    • Allow students to demonstrate skill one-on-one with teacher.
  • Reflection
    • What did you do to pass well to your partner?
    • How did you encourage your teammate when passing was hard?

ULTIMATE BASKETBALL

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TIME
20-30 minutes

NUMBER OF STUDENTS
4-30 students per game

EQUIPMENT
1 basketball
10 short cones
1 flag per 2 students
Optional: 1+ basketball

STORYLINE
Today we are playing Ultimate Basketball. Your goal is to pass to a moving teammate to move the ball down the court and score in your opponent's basket.

INSTRUCTIONS

  • I will divide the class into two teams (using flags) and will select one team to begin with the ball at their end of the court.
  • If you have the ball:
    • You can pass the ball to anyone on your team, except the person that passed it to you.
    • You must keep one foot planted on the ground (pivot foot).
  • If you do not have the ball, you can move around the court to get open or play defense.
  • The defensive team is trying to knock down or intercept the ball, but must stand three feet away from the student that is passing the ball.
  • If the pass is incomplete (hits the ground) or goes out-of-bounds, the defensive team gets possession of the ball where it landed (even if the defensive team hit it last).
  • We will begin a new round when one team scores.
 

Game 1: Teams must pass the ball at least five times before scoring (do not keep score).
Game 2: Give students a 10-second time limit (the defender counts out loud) to pass the ball to a teammate.
Game 3: Try keeping score.  The first team that scores 11 points (must win by two more points) wins the game.
Variation: Consider adding a second ball to increase participation.
Exit Ticket: Students pass the ball to the teacher, who is moving side to side, for the teacher to put the ball away.

 

TEACHING TIPS

  • Approach
    • If students are not involving everyone on their team, consider a variation where everyone on a team needs to touch the ball before scoring.
  • ELL Accommodations
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation
    • Set individual goals for physical or behavioral modifications.
    • Model skills in a small group.
    • Allow students to demonstrate skill one-on-one with teacher.
  • Reflection
    • What did you do to pass well to your partner?
    • How did you encourage your teammate when passing was hard?