SHAPE STANDARDS
S2.M1.6- Creates open space by using locomotor movements (walking, running, jumping, and landing) in combination with movement (varying pathways, change of speed, direction, or pace).
S2.M6.6- Transitions from offense to defense or defense to offense by recovering quickly.

CASEL STANDARDS
Responsible Decision-Making: Solving Problems

ASSESSMENT RUBRIC

 

Objective: Forehand throw to a moving target

Frisbee Unit | Level 27

TECHNIQUE
Today we are going to learn how to forehand throw to a moving target.

IMPORTANCE
Forehand throwing a Frisbee to a moving target is important because it is necessary when playing in a competitive environment with defenders. The more options your teammate has to move, the greater the possibility of them staying open and keeping possession of the Frisbee.

VOCABULARY
Forehand throw: the forehand, is also referred to as the flick, two-finger, and side-arm throw. It is a throw with the front of the hand facing in the direction of the stroke, typically starting with the arm to the side of the body.

When forehand throwing to a moving target, it is important to:

1. Hold the side of the Frisbee with your thumb on top and your pointer and middle fingers against the side of the rim.  

2. Stand with your feet facing your target and bring the Frisbee back.

3. Transfer your weight to your throwing foot as you throw.

4. Throw the Frisbee where your target will be (not where they are).

 

5. After releasing the Frisbee, your pointer finger should be pointing at your target.

 

PRACTICE

  1. I will divide the class into teams of two. Stand five feet away from each other parallel to the baseline. When I say, "GO!" jog from the baseline to the end line while forehand throwing and catching the Frisbee to one another. If you drop the Frisbee, quickly recover it and keep going.
  2. Repeat as many times as needed.

4 WAY FRISBEE

TIME
10-20 minutes

NUMBER OF STUDENTS
4-28 students per game

EQUIPMENT
1 Frisbee
8 tall cones
1 flag per 2 students

OBJECTIVE
Today we are playing 4 Way Frisbee. In this game, the objective is to forehand throw to a moving teammate to help your team score as many points as possible.

INSTRUCTIONS

  • I will divide the class into two teams.
  • I will decide who will start with the Frisbee first.
  • If you have the Frisbee:
    • You can pass it to anyone on your team, except the person that passed it to you.
    • You must keep one foot planted on the ground (pivot foot).
  • The defensive team is trying to knock down or intercept the Frisbee, but must stand three feet away from the student that is passing.
  • If the pass is incomplete (hits the ground) or goes out-of-bounds, the defensive team gets possession of the Frisbee where it landed (even if the defensive team hit it last).
  • A team scores a point if they are able to throw the Frisbee into a goal (two tall cones).
  • Once a team scores, the opposing team starts with the Frisbee the next round.
 

Game 1: Play as indicated above. Teams can score in any goal.
Game 2: Teams cannot score in the same goal back-to-back.
Game 3: Students can only score a point if the Frisbee is caught in the goal.
Exit Ticket: In pairs, students line run to the midline and back while forehand throwing a Frisbee to their moving partner.

 

TEACHING TIPS

  • Approach:
    • Increase the number of courts or substitutes, based on class size.   
    • Increase or decrease the size of the goals based on a class’s athletic ability.
    • To increase class participation, enforce a rule, in which teams can score after five passes. 
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Why did you practice throwing to a moving target today?
    • What advice could you have given your partner today as you threw the frisbee back and forth?

END ZONES

TIME
10-20 minutes

NUMBER OF STUDENTS
4-30 students per game

EQUIPMENT
1 Frisbee
12 tall cones
4 blue short cones
4 green short cones
1 flag per 2 students

OBJECTIVE
Today we are playing End Zones. In this game, the objective is to forehand throw to a moving target and work with your team to score as many points as possible.  

INSTRUCTIONS

  • I will divide the class into two teams.
  • I will decide who will start with the Frisbee first.
  • If you have the Frisbee:
    • You can pass to anyone on your team, except the student that passed it to you.
    • You must keep one foot planted on the ground (pivot foot).
  • The defensive team is trying to knock down or intercept the Frisbee, but must stand three feet away from the student that is passing.
  • If the pass is incomplete (hits the ground) or goes out-of-bounds, the defensive team gets possession of the Frisbee where it landed (even if the defensive team hit it last).
  • Once a team scores, the opposing team starts with the Frisbee the next round.
  • Teams will put a short cone into each end zone they make a complete pass into.
 

Game 1: Play as indicated above. Teams cannot score in the same goal.
Exit Ticket: In pairs, students line run to the midline and back while forehand throwing a Frisbee to their moving partner.

 

TEACHING TIPS

  • Approach:
    • Increase the number of courts or substitutes, based on class size.   
    • To decrease difficulty, a team can score a point if they are able to throw the Frisbee into an end zone, instead of making a complete pass.
    • To increase class participation, enforce a rule, in which teams can score after five passes. 
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Why did you practice throwing to a moving target today?
    • What advice could you have given your partner today as you threw the frisbee back and forth?

HOT BOX

TIME
10-20 minutes

NUMBER OF STUDENTS
No restrictions 

EQUIPMENT
1 Frisbee
4 tall cones
1 flag per 2 students

OBJECTIVE
Today we are playing Hot Box. In this game, the objective is to forehand throw to a moving teammate and make six complete passes before you can score a point in the Hot Box. 

INSTRUCTIONS

  • I will divide the class into two teams.
  • I will decide who will start with the Frisbee first.
  • When I say, "GO!" each team will try and make six complete passes to their teammate anywhere inside the boundary cones.
  • If you have the Frisbee:
    • You can pass it to anyone on your team, except the student that passed it to you.
    • You must keep one foot planted on the ground (pivot foot).
  • Once your team has made six passes, you are then allowed to go into the middle box.
  • A team scores a point if a pass is caught inside the box.
  • You must stand three feet away from a student that is passing.
  • If the pass is incomplete (hits the ground) or goes out-of-bounds, the defensive team gets possession of the Frisbee where it landed (even if the defensive team hit it last).
  • Once a team scores, the opposing team starts with the Frisbee the next round.
 

Game 1: Play as indicated above.
Game 2: Increase the number of passes students must complete before scoring.
Exit Ticket: In pairs, students line run to the midline and back while forehand throwing a Frisbee to their moving partner.

 

TEACHING TIPS

  • Approach:
    • Increase the number of courts or substitutes, based on class size.   
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Why did you practice throwing to a moving target today?
    • What advice could you have given your partner today as you threw the frisbee back and forth?