SHAPE STANDARDS
S1.E7.4- Balances on different bases of support on apparatus, demonstrating levels and shapes.
S1.E9.4- Applies skill of rolling in different directions with either a narrow or curled body shape.

CASEL STANDARDS
Self-Management: Stress Management

ASSESSMENT RUBRIC

 

Objective: Shoulder roll

Gymnastics Unit | Level 18

TECHNIQUE
Today we are going to learn how to do a shoulder roll.

IMPORTANCE
Performing a shoulder roll is important because it the foundation to learning more complex tumbling skills. The continuous form of motion allows you to engage a large number of muscle groups.

VOCABULARY
Shoulder roll:
 a gymnastics tumbling skill.

When performing a shoulder roll, it is important to:

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1. Sit on the ground with your legs straight and head tilted to your left shoulder.

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2. As you rock backwards, place your left arm straight out to the side and bring your knees to your right shoulder.

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3. Keep your head tucked and roll over your left shoulder (you do not want to place weight on your head/neck).

PRACTICE

  1. Line up on the baseline shoulder-to-shoulder. When I say, “GO!” shoulder roll in the direction of the midline. Keep shoulder rolling until you reach the midline.

PICNIC BASKET II

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TIME
10-20 minutes

NUMBER OF STUDENTS
4-24 students per game

EQUIPMENT
10 short cones
4 balance beams

STORYLINE
Today we are playing Picnic Basket II. In this game, you are all ants that have come across a picnic in the park. Your goal is to shoulder roll to steal the food (balance beams) from the picnic basket and bring it back to your ant farm.  

INSTRUCTIONS

  • Before the game begins, line up shoulder-to-shoulder on the baseline.
  • When I say, "GO!" crawl like ants to the food, do a shoulder roll then transport the food to the ant farm.
  • You must have at least four students touching the food before you can start transporting it.
  • Each game you must transport the food in a different way. (Transport the food using your hands; transport it using your arms; transport it on your backs; transport it on your shoulders; transport it on your feet.)
  • We will begin a new game once all the food has been transported from the picnic basket to the ant farm.
 

Game 1: Play as indicated above.
Game 2: Have students crab walk instead of ant crawl to the food. 
Game 3: Have students ant crawl/crab walk backwards to the food.
Game 4: Have students shoulder roll the entire way to the food.
Game 5: If the food falls at any point to the ground, you must start over again.
Exit Ticket: Students demonstrate a shoulder roll before lining up to leave class.

 

TEACHING TIPS

  • Approach:
    • Remind students this is not a race – everyone must work together to transport all the food from the picnic to the ant farm.   
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • How is a shoulder roll different from a forward or backwards roll?
    • What surprised you the most about your ability to perform a shoulder roll?

TIGHTROPE WALKING II

tightrope walking.png

TIME
10-20 minutes

NUMBER OF STUDENTS
4-24 students per game

EQUIPMENT
1 short cone per student
5 hula-hoops
10 tall cones
4 balance beams
Optional: 1 beanbag per 2 students 

STORYLINE
Today we are playing Tightrope Walking II. Your goal is to shoulder roll and tightrope walk from one wire to another without falling off.

INSTRUCTIONS

  • Before the game begins, everyone must form a single file line behind the tall cone.
  • When I say, “GO!” the first student in line will walk on the tightropes (balance beams) going from dot to dot.
  • Once you get to a dot, you must do a shoulder roll.
  • When you get to the end of the last tightrope, pick up a cone from the pile and run back along the outside of the track and drop it off in the hula-hoop. Then, go to the back of the line.
  • When the first student gets to the first dot, I will say, “GO!” and the next student in line can begin.
  • We will begin a new game when all the cones have made it back to the hula-hoop.
 

Game 1: Play as indicated above.
Game 2: Increase the number of shoulder rolls the students must perform.
Game 3: If the student behind you catches up to you and tags you, you must start over again. If you fall off the balance beam, you must start over again.
Exit Ticket: Students demonstrate a shoulder roll before lining up to leave class.

 

TEACHING TIPS

  • Approach:
    • Start by demonstrating how to run through the course.
  • Safety:
    • Students need to be mindful of keeping a safe distance from other students to avoid collisions.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • How is a shoulder roll different from a forward or backwards roll?
    • What surprised you the most about your ability to perform a shoulder roll?

BEACH FREEZE IV

beach freeze.png

TIME
10-20 minutes

NUMBER OF STUDENTS
No restrictions

EQUIPMENT
1 beach ball per 2 students
1 playground ball per 2 students

STORYLINE
Today we are playing Beach Freeze IV. Your goal is to shoulder roll and see how many different ways you can freeze your body.

INSTRUCTIONS

  • Before the game begins, I will give you either a beach ball or a playground ball.
  • Spread out into the field with your ball so that you are at least an arm’s distance away from the student next to you.
  • When I say, “GO!” begin kicking your ball anywhere within the boundary cones.  
  • When I say these numbers, you must freeze on that particular body part:
    • “One on your bum” (sit down with your bottom on the ground and freeze)
    • “Two on your shoe” (freeze on your tippy toes)
    • “Three on your knee” (freeze with both knees touching the ground)
    • "Four on the floor” (do a shouler roll)
    • “Five staying alive” (freeze making a 70s dance pose from the song “Staying Alive”)
    • “Six pick up bricks” (freeze with your body bent over and hands touching the ground like you are picking up a heavy brick)
    • “Seven heaven” (freeze with your body pointed up to the sky)
    • “Eight straight” (freeze laying down with your stomach touching the ground in straight pencil position)
    • “Nine shrine” (freeze with your hands together pointed up making a shrine pose)
    • “Ten all over again”
 

Game 1: Play as indicated above.
Exit Ticket: Students demonstrate a shoulder roll before lining up to leave class.

 

TEACHING TIPS

  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • How is a shoulder roll different from a forward or backwards roll?
    • What surprised you the most about your ability to perform a shoulder roll?